Shatterpoint Debrief uses structured list and game data to build anonymous public metagame views. The aim is to show what rosters are being recorded and how they are performing, without exposing personal debrief notes or account details.
What appears publicly
- List archetypes based on unit selections.
- Squad structure, primaries, secondaries, supports, eras, and points.
- Saved-copy counts for matching list archetypes.
- Recorded win, loss, draw, and win-rate information once there is enough data.
What does not appear publicly
- Email addresses.
- User account identities.
- Free-text notes, lessons, blunders, best plays, or private reflections.
- Private dashboard exports.
How duplicate lists are grouped
Public list entries are grouped by the units in the list, not by the name a user gave it. If two lists contain the same two squads, they count as the same archetype even if Squad 1 and Squad 2 are swapped.
How win rates should be read
Public records are recorded performances. They are useful signals, not official truth. If both players log the same game, the system may count both recorded perspectives unless a future matched-game feature is added.
Win rate is only shown once an archetype has at least five recorded performances. Smaller samples are still listed, but treated as too early to rate.
Why this approach
This keeps the useful community-facing data visible while drawing a hard line around the reflective journaling part of the app. The directory is about lists and aggregate play patterns, not publishing someone else's notes.
